This ‘tell a story PowerPoint’ is perfect for delivering remotely or in the classroom with a whiteboard, laptop or IPAD.
You need to be in slideshow mode to ensure the animations work correctly.
Click ‘slideshow’ click ‘from beginning’
Please ensure you are using an up to date version of PowerPoint. The slide plays a video which you can stop and start. Some older versions may not work.
When you click on the dice it rolls, when you click it again it stops at random.
Roll the die 5 times to get your character, setting, emotion, prop and problem.
The little squares can be clicked so you can remember what you have rolled. They will turn a blue colour.
Then simply tell a story.
Spaceships is a game where children must make as many spaceships as they can.
The aim of the game is to read a card and if correct keep it. Make as many spaceships as you can. The person who has the most full spaceships at the end of the session is the winner.
Snakes is a game where children must make as many snakes as they can.
The aim of the game is to read a card and if correct keep it. Make as many snakes as you can. The person who has the most full snakes at the end of the session is the winner.
Make a signpost for your reading area or for your library.
Print out the post and make it as big as you like by either printing A3 or A4 and piecing the bits together. Print out as many signs as you like. There are 21 different ones to choose from.
This is a matching game using emotions from different nationalities. Of course it has the underlying message that we all feel emotions no matter who you are, where you live or whatever your skin colour is.
Included in the pack:
A game board
A feelings mat in colour and black and white
worksheets covering all the emotions shown in boy version and girl version
Each child throws a die and moves that number of places. If they land on a ‘child’ they must match that emotion to their mat. They can circle it on their mat with a dry wipe pen. Encourage them to name the emotion. This could be extended to ‘Tell me a time when you felt like that’. If they land on an instruction then they must move that number of places either forwards or backwards.
The winner is the person who has circled the most emotions on their mat when everyone has reached the end of the game board.
The feelings mat could also be used as an emotional register or a prompt for including emotions in their writing.
There is a set of worksheets for each emotion (boy and girl version) to explore the child’s emotion in more detail. It is simply drawing a picture and writing a sentence or two.